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Old Aug 24, 2009, 02:56 PM // 14:56   #1
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I am a little concerned on this subject - especially with me being an anti-Kurzick Luxon.

I have just about had enough of seeing the factionBorder always be in the same place; Grenz Frontier mainly - which I hate even more than Ancestral Lands for arbitrary reasons.

I have not played my favourite map - Etnaran Keys (Yes, I actually prefer it to Kanaai) - for a long period and I am fed up.

Playing in Kurzick's horrible and depressing forests is starting to really grind on me now. What happened to the old days when the balance was suitable and acceptable.

Jade Quarry never fails to amaze me. Secondary Paragons constantly going anywhere else but the yellow portal is something I have a hard time trying to understand. There is great advantage in getting the Yellow shrine first - even if it is only for a morale/psychological boost right at the beginning. Yet, like I said, I see Mo/P running straight elsewhere.
Now, I know there are many bots and that is why I suggest there should be something done about that too! Something along the lines of - if over a certain percent of the team agree to a petition, then kick the "BOT" out of the team and keep it that way for a limited amount of time. Dishonourable does not have to be removed or re-thought. Maybe just invent something else!

Nevertheless, my PvP experience is not as good as it used to be. I want to play AB again - even if the faction is not the best. I want to play JQ with people who have their heads screwed on and I do NOT want to play with bots.

If nothing else, it is an embarrassing situation when Luxon get beat 10-2 in JQ.

I have had my zaishenC JQ quest on me for a while now and I just do not have the motivation to go and finish it off because I am not enjoying JQ.
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Old Aug 24, 2009, 03:09 PM // 15:09   #2
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Factions PvP was not meant to be enjoyed, it was more of a joke between developers.
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Old Aug 24, 2009, 03:20 PM // 15:20   #3
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You forgot the obligatory 'end of rant'.
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Old Aug 24, 2009, 03:22 PM // 15:22   #4
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Quote:
Originally Posted by ZenRgy View Post
Factions PvP was not meant to be enjoyed, it was more of a joke between developers.
I lol'd.

I dunno what to add other than yeah it does seem that AB is largely on grenz, speculate whether that means luxon's "better" or not gogo.
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Old Aug 24, 2009, 03:25 PM // 15:25   #5
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I stopped playing JQ 2 months ago because i don't like it and i started to do it only to grind out some factions, but then it went boring..FA i tried it 2 times, then stopped too. AB is a bit better, but i play it only if some friend invite me.

Now my PvP is mostly arenas. It's a bit better, because it's only fun, no grind (well, i play it without grind in mind^^)
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Old Aug 24, 2009, 03:28 PM // 15:28   #6
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is it our fault luxons are better?(lol here we go) i do think thier needs to be a new balance system put into effect but how can that be down with the town control system? the faction border is at a stand still and i fear it will be stuck their. theirs not alot that can be down u cant scratch the town take over to many ppl work for that. you cant have a timmer that changes the border cause the towns are controlled. unless! they do something such as making it so now the faction with the most towns receives the advantage such as reverse the system the under dog doesn't get the bonus anymore since kurzicks all ready have a bonus of in the event of a tie they win auto but theirs not much that can be done i to am bothered of always being in grenz but their is something thats causing this i believe some type of farm maybe it's time to NUKE the MQSC to help withthe border balance
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Old Aug 24, 2009, 03:57 PM // 15:57   #7
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well what can you do really?, for kurzicks its easier to either jq for the 3.5k faction per win (and usually >1k faction for the loss) or even fa for 2.5k faction for a win (and usually over 900 for loss) than to bother defending the territory for a paltry 1.5k for a win and <500 for a loss. as i see it the semi decent kurzick teams tend to come out when the border is pushed to lands and that's purely so they can push the border far enough so they can get back to their desired speed clear. the only point in ab is to team up with mates other than that going for titles factions etc is not worth the effort put into it.
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Old Aug 24, 2009, 08:15 PM // 20:15   #8
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I'm fortunate because I actually like Grenz and Ancestral.

If you really want to pvp, play more than just competetive missions find a pvp guild and do HA/TA/GVG or just play a build adapted to RA and suffer your losses till you streak.

Luxon JQ is a bit of a bad scene these days, but that's not to say you don't win or even that nobody plays it. JQ was quite popular with Luxon side a few months ago, my guild and alliance used to actually synch it in Decemberish but now most Luxons play AB so it seems.

Note: at least half of Mo/Ps in JQ are either bots or really honestly completely retarded.
I say "Make haste me so I can take Yellow", and the monk standing there simply ignores me, blows his fall back 20 seconds before round start, and runs off to purple where he gets owned by a sin.

FA is playable and can give me a buzz kinda, there seem to be more people there than JQ with Luxon winning half the time or so.

Last edited by Lux Aeterna; Aug 24, 2009 at 08:18 PM // 20:18..
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Old Aug 24, 2009, 08:38 PM // 20:38   #9
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AB is primarily for e-dates with e-girls. Doesnt really matter if you win or lose as long as you're not playing with 4 dudes.
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Old Aug 25, 2009, 04:30 AM // 04:30   #10
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Quote:
Originally Posted by 3246251196 View Post
especially with me being an anti-Kurzick Luxon.
*insert wall of pro-Krytan propaganda here*

... you know its all the same,right?

R7 lux and R9 kurz, they're equally bad. FYI you(The player base) makes them bad.
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Old Aug 26, 2009, 09:44 PM // 21:44   #11
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It's astonishingly easy to shrine out bad Kurzicks on Grenz. This lets you farm them every five minutes or so, which gives faction very, very fast.

Once you get them bottled up in their base, you have great position to quickly react to any push they make to recover a shrine. Additionally, they also have every incentive to end the match quickly to get a new one, so you will rarely get much resistance once they lose all shrines.

What you need is to play with better teams so you can shrine them out. You can't control the other 8 players on your side. You can try via team chat, but it usually won't work. However, if you get paired with a halfway decent squad that can take four Kurzicks and win, you should be able to annihilate the other 8 with ease. Especially since all the good Kurzicks are down in FA anyway.
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Old Aug 27, 2009, 10:32 AM // 10:32   #12
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Originally Posted by Martin Alvito View Post
Especially since all the good Kurzicks are down in FA anyway.
FA is dead?
all kurzicks are off in JQ or DSC now.
or they've realised that none of the above is really pvp and have gone off to play some real pvp
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Old Aug 27, 2009, 12:08 PM // 12:08   #13
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I feel like this thread is some big in-joke where everyone pretends ab/jq/fa matter
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Old Aug 27, 2009, 01:17 PM // 13:17   #14
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when i saw the title i thought you where talking about pvp but you are talking about pve.
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Old Aug 27, 2009, 04:20 PM // 16:20   #15
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Quote:
Originally Posted by Crom Bocca View Post
when i saw the title i thought you where talking about pvp but you are talking about pve.
That means JQ, FA, AB aren't PvP?
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Old Aug 27, 2009, 04:40 PM // 16:40   #16
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Quote:
Originally Posted by 3246251196 View Post
That means JQ, FA, AB aren't PvP?
Pretty much.
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Old Aug 27, 2009, 04:50 PM // 16:50   #17
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Quote:
Originally Posted by fowlero View Post
Pretty much.
Help me someone. Am I going crazy?

http://wiki.guildwars.com/wiki/PvP

Please!
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Old Aug 27, 2009, 05:03 PM // 17:03   #18
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Just because wiki says something, doesn't mean its true.

AB/JQ/FA are basic PvP - you fight other people. No build organisation, very very few tactics. Its all just killing/capturing this and that.

True PvP requires tactics, organisation and skill. TA, HA, GvG. Hell, even RA needs more skill than AB/JQ/FA combined.

Its classed as PvP but, to be honest, its PvP for PvE players.
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Old Aug 27, 2009, 05:15 PM // 17:15   #19
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AB and CM's can be a lot of fun some times, but as far as being PvP goes, they barely cross over the line to PvP. The only reason they count as PvP is, well because you fight other players.

But AB and CMs really are just PvP for the PvE crowd, and PvPers generally only play them when there is nothing else to do. You won't get any respect or attention if you go around saying you are the best at JQ or FA or AB. You will get known if you are one of the best at GvG.

So generally when discussing PvP, GvG is always at the forefront, followed by HA and TA. You really should have just named your thread around the faction border, because your post really has nothing to do with the three main PvP game modes.

ON TOPIC: They should just put the border on a random timer. Every 4 hours or so the game flips a coin, if it comes up 1 move deeper into kurzick, if it comes up 2 move deeper into Luxon. Maybe depending on where the border is, you could weigh the options in favor of one side or the other. Say if it is in grenz, randomly select a number 1-3, if 1 it goes to ancestral, and if 2 or 3 it goes saltspray.

Last edited by Still Number One; Aug 27, 2009 at 05:18 PM // 17:18..
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Old Aug 27, 2009, 06:31 PM // 18:31   #20
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Quote:
Originally Posted by ZenRgy View Post
Factions PvP was not meant to be enjoyed, it was more of a joke between developers.
I started to LOL, but realized this is probably, sadly, true.
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